Mix engineer, sound designer, and producer. Post-production, mixing & mastering, recording and sound design — delivered remotely, for clients anywhere — plus event DJ work, available to travel. Most recently provided Audio Engineering III services for Meta (through Rose International), building on seven years of immersive audio at Salesforce — the Metallica keynote, Dreamforce, brand films, podcasts.
Pro Tools HD certified · Meta via Rose International · Salesforce · Dolby · Mix → Master → Dancefloor
Whether you need a record finished, a podcast that sounds broadcast-clean, original sound for a project, or the right energy on the floor — it's handled start to finish.
A professionally tracked, edit-ready session. For artists, podcasters, and voice talent.
Original, ready-to-drop sound for your project. For game/app studios, video & ad producers, filmmakers.
Broadcast-clean audio, on time, every episode. For podcasters, video creators, and agencies. From $125/hr on longer engagements.
Monthly retainer available (set episodes/mo) — from $125/hr
Get a post-production quote →A release-ready master that holds up next to anything in the playlist. For independent artists and labels. Mastering is a premium specialty — through Rose International, JP provided Audio Engineering III services for Meta, mixing & mastering for game projects and a music initiative. Recent release: co-produced, mixed & mastered MATELLUS — “Playing with Fire” (2026).
The right energy for the room, handled end to end. Weddings, clubs, private & corporate events — available to travel; for events outside the local area, travel and lodging are billed separately, on top of the rate.
Venue residency / repeat monthly event — let's talk
Check my date →So here it is — real, publicly documented productions. Each links to the actual work.
Most recently, mixing & mastering plus game-audio and AI-automation work for game projects and a music initiative, provided through Rose International (Audio Engineering III services for Meta) — building on seven years of brand-grade audio for Salesforce, Dolby new-tech consulting, and independent music production. Brand names reference specific productions JP engineered — each with a public link above.


The mixing & mastering spotlight in the wild — a live 2026 release. More tracks added here over time.
I'm JP Dutreuil, the engineer behind Hrmonik. Most recently, through Rose International, I provided Audio Engineering III services for Meta (Jan 2024–April 2025) — building Foley and sound design for video game titles, mixing and mastering audio for game projects and a music initiative, and writing AI-assisted automation in JavaScript (SoundFlow) to speed up the work. That's the part most engineers can't offer: I script my own pipeline.
That builds on seven years (2016–2023) as a full-time Immersive Audio Producer and Mix Engineer at Salesforce — designing and mixing sound for the Salesforce World Tour Keynote featuring Metallica, the Think Outside the Quota series, immersive activations across Dreamforce, and the Blazing Trails podcast. Earlier I consulted for Dolby Laboratories on new audio technologies, after training as an electrical engineering technologist at RIT and going deep into sound at Pyramind Studios in San Francisco.
I'm Avid Pro Tools HD certified (Operator, Music) and work across immersive sound design, dialogue and VO/ADR/foley editing, and mixing & mastering in both analog and digital rigs. Post-production and mixing/mastering delivered remotely, for clients anywhere, with DJ dates available to travel.
No invented quotes — just real, publicly linked work (see Selected Work above).
Brand names reference specific productions JP engineered, each linked in Selected Work — not claims of endorsement.
Send your date and a couple of lines about what you need — I'll come back with the right package and a quote.
Prefer email? music@hrmonik.com
DJ booking, available to travel · post & mix/master remote, clients anywhere
A deposit is required to hold DJ dates.